05-06-2006, 15:32
Às vezes são as publicações menos "técnicas" que entendem melhor as coisas...
http://www.nytimes.com/2006/06/04/arts/04schi.html
http://www.nytimes.com/2006/06/04/arts/04schi.html
Quote:Think about video games. Once upon a time, call it the 1980's, video games were simple. Facing one joystick and at most a couple of buttons, most anyone could simply drop a quarter into a Galaga or Ms. Pac-Man machine and have some cheap thrills. And because the games were simple, they were practically ubiquitous in bars, waiting rooms and other public places. Remember arcades?
Inevitably progress got in the way. As game machines have become cheaper over the years, they have mostly disappeared from public spaces and burrowed into bedrooms and dens. And as the machines have gotten more powerful, the games have gotten more complicated. Both avid gamers and the industry have come to fixate on the ever more impressive graphics and ever more complex scenarios that faster chips can create.
The results can be downright intimidating. People now in their 40's who might have just walked up to a Centipede machine and started playing when they were in college now might look at a Sony PlayStation 2 (which has 17 buttons and joysticks) and think, "I'll never figure that thing out."
"Being based on history, the stages of the game will also be based on battles which actually took place in ancient Japan. So here's this giant enemy crab..."